Manipulate the flow of time using your LoopGun in a controlled test environment. Putting objects in time-loops, releasing them again if required and timing interactions correctly is the key to this puzzle game.

Controls:

W,A,S,D - walk

Mouse - look

Space - jump

E - press button

Left Mouse Button - toggle looping on object

Right Mouse Button - switch between loop lengths

R - reset all loops

P - show pause menu

A more thorough explanation in case the tutorial does not work for you (we tried our best in the limited time, but one never knows):

You can loop (almost) all interactive objects in the game: buttons, doors, pistons, conveyor belts, cubes and spheres. By looping an object, you make it repeat whatever it did in the last few seconds before you shot it. This goes on forever, until you stop the loop by shooting the object again. Looping objects will repeat every effect they caused in their loop, so buttons will continue to trigger, objects will move back and forth and doors will open and close. The length of the loop can be switched between 1s, 2s and 4s using the right mouse button. Use a combination of loops and reloops to solve the puzzles.

StatusIn development
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorZhed
GenrePuzzle

Download

Download
win64.zip 25 MB

Comments

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I really loved it! The mechanio is really clever and works surprisingly well for a jam game! It was really fun to mess around with it and I love how systemic it is with all the elements that can looped, super super cool.

The graphics lack a little of polish and lighting but they work well and give the mood of the game (Portal vibe is here ahah) and the audio is real nice with the music too, just the “nope” sfx that is too aggressive in my opinion ^^

You can be proud that is a really creative and original use of the theme in the game design!

Just, the tutorial didn’t work for me as you said, glad there was a level selection screen. I also got stuck in level 15 I think because I couldn’t remove the sphere from the button and couldn’t climb back, luckily, there was a level selection screen xD

And the transitions between levels could be seamless that’d be nice but that seems to be what you intended to do ^^

Overall really good, congrats! One of the bets jam games I’ve played ^^

Nice graphics and mechanics! Greate job!